Noz wrote:Would it be possible to apply rigid body physics to objects other than weapons and models and place them in a scene?
Also, as a side note, did everyone lose interest in modding Lugaru?
rudel_ic wrote:Yes, with a lot of work. You'd have to change the source code, introduce a new kind of object, with all that entails, which is basically all the game does with objects (like loading, texturing, map referencing etc), plus your physics on top. It currently does not apply physics to objects in a manner that would enable this sort of modification.
That's one of the reasons why there was a push towards tidying up the Lugaru source code when it was released. Sadly, that didn't happen, so making something like this would be a huge hassle.
Zeno3939 wrote:1.There is a free source code of Lugaru ?
2.How do you write your plugins ( I know , it's in python , but from where you know about bones in lugaru , about obiects or maps ? )
3. Can i create a model ( to lugaru ofc ) of cube with 2 textures ?
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