A little update on procedural generation progress:
- Procedural cutting of mesh walls can now overlap and auto generates the needed slices for all holes.
- there can be negative offsets allowing for holes to pass over the mesh boundary for areas like doors that go all the way to the floor.
A quick video of the procedural cutting taking place. Added in random holes with random dimensions and offsets. All works ok. Nothing breaks.https://www.youtube.com/watch?v=4b5AJX9M5Ds